Company Profile

A player's Company Profile is an important tool for measuring the performance and internal statistics related to the startup in question. Players can view their current tier progress, see recent unlocks, view specific company statistics, provide or remove benefits, and even upgrade their office building in this popover view.

Statistics
An array of statistics are shown in the Company Profile popover view, including number of employees and workstations, number of contracts completed, and a summary of the workplace environment. Workplace environment is a cumulative addition of all furniture bonuses combined with bonuses for employee benefits that the company provides. Employees and contracts can be further viewed in detail in the Employees and Contracts popover menu items.

Benefits
Employee benefits make the company more attractive to potential employees. Beginner level employees only require a Work Environment Rating (WER) of 0 or 1, however, intermediate employees will require anywhere from 3-5 WER and expert employees will require even more. Benefits can be activated and deactivated at any time from their tab in the Company Profile popover window (under the Benefits tab). The cost per month to keep a benefit active is calculated based on the number of employees currently hired by the startup. Note: cost per employee may be slightly less or more for some numbers of total employees.

Office Building
Currently, there are three office buildings in the game, a small, medium, and large variant. The player begins in the small building but can upgrade to the others at any point, provided he/she has the funds available. Once a player purchases a larger building size, they will not be able to downgrade to a smaller one in the future - only larger upgrades are allowed.

Leveling System
Startup Company progress is based on a 20-tier leveling system, with most employee types and items being unlocked within the first ten tiers. Each tier can be achieved by collecting XP from the game that is rewarded upon completion of contracts, assigning general work for employees, and many other in-game operations. For example: contracts typically reward the player with 6% of the total monetary value of the contract in the form of XP upon completion of said contract.